alignment Issues

May 30, 2008
A friend who read the entry below wrote me an email. I wish she had left a comment, but she didn't: She is wondering whether it isn't all about encroaching middle age and the loss of youth, rather than the alignment of &…
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Concealment

May 23, 2008
SL is a leap ahead in that there are extensive modeling tools that change everything from body shape, to hair style, to outfits. Because all of this choice is present, you are now much more vulnerable to being exposed by the choi…
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Play

May 22, 2008
The fallout rate of the metaverse is high. While there are well over 10 million Second Life accounts, only about 10% of them are active. Of these active accounts a sizable proportion belong to those individuals who access SL for…
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The Environment

May 20, 2008
"How horrifyingly ugly!" was my first thought when I landed on the grid. And, yes, without putting too fine a point on it, for the largest part, Second Life is ugly indeed. "The absence of zoning and building perm…
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Rezzable!

May 19, 2008
Nearly all MMOs hook players by making them invest in their character’s reputation, and SL is no exception. (Pearce, “Emergent Authorship” p.23) However, where other MMOs define reputation by an achieved experience level- a numbe…
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My Second Life began in March 2007

May 18, 2008
I am doing research related to art education in virtual spaces and my specific quest is the implementation of a learning strategy known as the Groundcourse, which was developed and practiced by Roy Ascott, under whose tutelage I…
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